


It really keeps you on your toes, and as soon as I went back to playing without the new moves I found myself really missing them. Reach five stacks and you can choose to heal your TP (the stuff that lets you perform fancy moves) or unleash a really big attack to make up for lost time. Youll be able to trade in your greased Lightning stacks for a powerful kick - great if you time it to land just before a break in a battle - and a Meditation mechanic that sees you stack the move while you have nothing to smack. I tried out the Monk class, notorious in the current game for having an irritating dip in punching power when you find yourself with nothing to hit during a lull in hostilities, but the additions in Heavensward completely make up for that. Adding so many new moves and making sure they all gel together is a tricky balancing act, and one that it still being worked on, but what I went hands-on with was promising indeed. As well as adding the three new Jobs, the expansion will also see all of the current classes getting an update as the reach the new cap at level 60.
